
The initial prototype was a proof-of-concept that machine learning could be applied to events. We scrubbed data from event sites, then made users choose whether or not they were interested in an event. In this example, we used previous answers to suggest more jazz events.

We stopped requiring users to give feedback on events and moved toward a list view, hoping that users could find something engaging more quickly. We added a filter system so users could refine the list while we we still learning about them.

When a user touches the filter bar in the list view, they can narrow their suggestions. I used icons to save on space, and added the glow as an affordance so users could track where they touched.

The simplest user flow walked users through a list of events, let them curate the type of events they wanted to see, and then see the details for events they selected. More structured product thinking could have helped us predict natural next steps earlier in the game.
